

I suspect the designers put some effort into the later levels but decided they do not want players to ever see them.

Spelunky 2 price software#
The software lacks any save, checkpoint or level codes (as were implemented on 1980s NES games that lacked the technology to store saves) as The software lacks any save, checkpoint or level codes (as were implemented on 1980s NES games that lacked the technology to store saves) as such you basically have to replay the same first few levels endlessly. The original was a 7/10 at best, this one is a definite 10/10. The art style is great, much better than the originals imo. Furthermore the controls are very tight and responsive. Its mechanics are very well made and very polished. It has a very nice progression system too. The game is also challenging, like old school platformers which is a definite plus in my book. Furthermore the game is also extremely varied and has a huge amount of content, it switches biome/world every 4 levels and has more of them than the original, there is also a huge amount of enemy types so you definitely wont get bored. Levels feel designed and man made, they don't feel like the result of an algorithm even though they are, this is extremely impressive and thanks to this there are an infinite amount of unique and fun levels.

Furthermore the game felt very barebones and it was lacking when it comes to content, however the sequel improves so much on the formula of the original that these issues are non existent in this game. Easily the best platformer ever, the original had a great concept but levels felt empty and weren't very detailed or complex, they were Easily the best platformer ever, the original had a great concept but levels felt empty and weren't very detailed or complex, they were clearly the result of an algorithm.
