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Factorio planner
Factorio planner







factorio planner

Bots will fly in and remove all entities and tiles and place the resulting items in logistic network chests, or the player's inventory when the bots flew from a personal roboport.If the deconstruction orders are within the construction area of construction robots the orders will be added to the bots' queue and will be removed in due course:.Laser and gun turrets will continue functioning even when marked for deconstruction. Anything queued for deconstruction will stop functioning for example transport belts will stop moving, assembling machines will cease producing items, walls stop connecting to each other, and so on.Any selected entities and tiles will be queued for deconstruction, indicated with a red X.Any selected entity ghosts and tile ghosts will be immediately removed.The following describes the possible results of using a deconstruction planner in the game world: Red Xs indicate queued deconstruction orders. Once Left mouse button is released the deconstruction planner will take effect according to the rules listed below. The planner can be used anywhere on the map where the player has radar coverage (map view). A tooltip appears indicating what will be removed. With a planner held in the hand the player can click-drag it ( Left mouse button is held down while moving the mouse) over existing structures and ghosts to mark them for deconstruction.

#Factorio planner full#

Settings can be accessed by clicking Right mouse button on a planner's icon, either in the inventory or on a quickbar link.Ī full description of available settings and filters can be found under configuration and filtering.Ī planner that has been stored in an inventory can be deleted by clicking the red trash-can icon labelled Destroy deconstruction planner ( ) in the top right of its settings window.Ĭare should be taken when the planner has been configured as this operation is performed immediately without confirmation and cannot be undone. The planner must be in an inventory in order for its configuration to be changed. Once in the inventory it can be pinned to a quickbar slot. Alternatively, it can be dropped into the player's inventory for later use. Once a new planner is in the hand it can be used immediately and then deleted by pressing Q to clear the hand. Importing a deconstruction planner string.Pressing the keyboard shortcut assigned to Make new deconstruction planner default: ALT + D.(Available once construction robotics is researched in at least one game.) Clicking the red deconstruction planner icon ( ) in the shortcut bar.3.7 Exporting and importing with strings.3.5.2 Special items in the Unsorted section.The deconstruction planner can be used unfiltered (blank) to remove all entities or tiles within its selection area, or it can be filtered to specific targets.ĭeconstruction planners, just like blueprints, can be stored in a blueprint book or blueprint library to prevent them occupying inventory space or for organization or sharing purposes. Deconstruction orders can be cancelled prior to the removal of the target. Anything marked for deconstruction will immediately stop functioning. When within the range of construction robots they will be removed by the robots and the resulting items stored in logistic network chests or, when a personal roboport is used, the player's inventory. Tiles or entities queued for deconstruction will be marked with a red 'X'. The deconstruction planner is an item which allows the player to mark tiles and entities, including trees, rocks, cliffs, fish and items on the ground, for removal.īy default, tiles are only marked when no entities are found. Using an unfiltered deconstruction planner to queue orders for construction robots.









Factorio planner